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Deliver us the moon review
Deliver us the moon review









#Deliver us the moon review update#

Scattered glimpses of human life are placed sparingly in the rooms of deserted buildings, like newspaper pages and electronic communications but the settings of the lunar base fail to remain impressed because of the emptiness that distinguishes them, combined with a monotonous aesthetic that flattens out on the grays and blues of the color palette. Deliver Us The Moon, the sci-fi thriller game set on Earths satellite and released in late 2019 for PC, is getting a free update for next-generation. The acting by the voice actors is not always optimal or felt, but it is quite realistic, and in general the plot holds up the narrative structure without particular worries despite the anonymity we were talking about previously (the game is localized in Italian only for the lyrics). While exploring the moon base we will always be alone but we will get to know the missing inhabitants through the holographic reconstructions of their speeches, displaying colorful and faceless silhouettes animated only on a superficial level. The poor symbiosis between user and protagonist is also underlined by a problematic walking system, with an always difficult start of the movement that explodes in an unnatural and slippery run, which almost causes drifting when the direction of the analogue changes.

deliver us the moon review

It is precisely this propensity for narrative on the part of the work that makes an evaluation of the story told essential, which settles in the limbo of very similar productions due to slow and obvious evolutions, which deprive the title of that fundamental surprise factor to make at least the weak initial premises are incisive. Deliver Us the Moon, despite a form that seems to wink at puzzle-games, can be ascribed to the circle of walking simulators, given that the simplistic gameplay offer is revealed in the resolution of very accessible puzzles – between generators to be restarted by inserting a battery, unlock codes left on display and easy sections in the absence of oxygen – with the core of the experience that lies instead in the exploration of the environments and in the narrative sector. After a short introductory section, useful to describe to the player the haggard passages that tend to repeat themselves in the course of the adventure, the rocket starts the engines and heads for the mysterious lunar surface.

deliver us the moon review

The plot leads us to take on the role of a nameless and faceless astronaut, taking the first steps in the abandoned cosmodrome of Fesenkov, which has become the operational base of the WSA exiles following the dissolution of the wretched space agency.









Deliver us the moon review